Rabbit & Steel - Yokoka Heavyblade mod
Posted: 15 Jun 2024, 18:42
You can mod Yokoka into Rabbit & Steel as the Heavyblade class, no installations required, just downloading and replacing a spritesheet!
Short preview video of some gameplay as Yokoka in this tweet.
Instructions:
• Right-click on Rabbit & Steel in your Steam Library and select Manage > Browse Local Files.
• Open the Animations folder.
• Choose a Heavyblade Rabbit palette you would like to replace with Yokoka (filename will be "hblade_rabbit_000x.png"). Palettes for reference are below: • Rename that Heavyblade Rabbit palette file (e.g. add an "a" at the end of the name; you can revert the mod by undoing this name change later).
• Download the Yokoka spritesheet (this link and the spritesheet at the top of the post are the same file).
• Rename the Yokoka spritesheet to the original filename of the Heavyblade Rabbit palette you would like the replace (e.g. "hblade_rabbit_0001.png").
• Place the Yokoka spritesheet into the Animations folder.
• Start a new run (Rabbit & Steel can be open during all of this) and select the replaced Heavyblade Rabbit palette to play as Yokoka!
🛈 Please note that palettes 0006 and 0007 are locked by default. These can be unlocked through gameplay or cheating :3c
🛈 Please note that if you play as Yokoka while playing multiplayer, other players will instead see a regular Heavyblade Rabbit (unless they have also modded the same palette). This will not affect gameplay at all.
Short preview video of some gameplay as Yokoka in this tweet.
Instructions:
• Right-click on Rabbit & Steel in your Steam Library and select Manage > Browse Local Files.
• Open the Animations folder.
• Choose a Heavyblade Rabbit palette you would like to replace with Yokoka (filename will be "hblade_rabbit_000x.png"). Palettes for reference are below: • Rename that Heavyblade Rabbit palette file (e.g. add an "a" at the end of the name; you can revert the mod by undoing this name change later).
• Download the Yokoka spritesheet (this link and the spritesheet at the top of the post are the same file).
• Rename the Yokoka spritesheet to the original filename of the Heavyblade Rabbit palette you would like the replace (e.g. "hblade_rabbit_0001.png").
• Place the Yokoka spritesheet into the Animations folder.
• Start a new run (Rabbit & Steel can be open during all of this) and select the replaced Heavyblade Rabbit palette to play as Yokoka!
🛈 Please note that palettes 0006 and 0007 are locked by default. These can be unlocked through gameplay or cheating :3c
🛈 Please note that if you play as Yokoka while playing multiplayer, other players will instead see a regular Heavyblade Rabbit (unless they have also modded the same palette). This will not affect gameplay at all.