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I want to make a YQ OC, but I'm not sure how to go about it

Posted: 01 Jan 2024, 02:08
by niasssu
Title says it all tbh.

Re: I want to make a YQ OC, but I'm not sure how to go about it

Posted: 12 Jan 2024, 04:29
by ClefdeSoll
Hi sorry I missed this!

I know I've already shared this thread with you, and there's some notes here and there but I really have to work on better resources so they unfortunately don't really exist at the moment.

tbh the best way to go about it is to work out a character and then make them fit the universe. If you've got any specific question, ask them here and I'll write something up, be it about a Clan or something else :3

Thanks for the interest!!

Re: I want to make a YQ OC, but I'm not sure how to go about it

Posted: 21 Jan 2024, 17:48
by niasssu
ah, I see...
I don't really use my characters outside of drawing them or translating them to other systems tbh. I want to write a story with their original stuffs one day but I'm rly not sure what to make it abt.
I have a shitoka, could prolly make it like a misha/mao foxxo with minor weather manipulation stuff I guess. wonder if that'd even work or if i should try smth else.

anyway yea the (e^ix)um system just looks complicated and there's prolly way too many categorization shenanigans

Re: I want to make a YQ OC, but I'm not sure how to go about it

Posted: 26 Jan 2024, 04:34
by niasssu
ClefdeSoll wrote: If you've got any specific question, ask them here and I'll write something up, be it about a Clan or something else :3
How do the Clans and Affinities work? I could probably just make something up for the Aptitude, so I'm not worried about that.

And what are the sliders at the top for, on the status screens?

Re: I want to make a YQ OC, but I'm not sure how to go about it

Posted: 28 Jan 2024, 06:30
by DreamyPumpkins
You can do pretty much anything, Cisum is super flexible of a setting for making fan OCs! What I can say is for my Cisum character, (Cisumian) Carrion, I basically took a pre-existing character and altered her design and abilities to better fit with the Darkness Clan while adding something unique. The affinities are Darkness/Crystal. (Which was most fitting as she has shadow magic in her non-cisum version so figured would fit there the best. And the crystals sounded really interesting to me and considering they are humanoid (as in an anthropomorphic wolf person), having a metals clan connection might be interesting!) Maybe that could help give an idea?
niasssu wrote: I have a shitoka, could prolly make it like a misha/mao foxxo with minor weather manipulation stuff I guess. wonder if that'd even work or if i should try smth else.
What do you mean by misha/mao foxxo? Also weather manipulation sounds so very cool! If Hurricane can use weather magic it should be possible! I think?

Re: I want to make a YQ OC, but I'm not sure how to go about it

Posted: 28 Jan 2024, 06:35
by DreamyPumpkins
I would like ramble more but I do forget some of the details and I am having some trouble thinking at the moment. SO I hope I made sense and everything.

Re: I want to make a YQ OC, but I'm not sure how to go about it

Posted: 28 Jan 2024, 23:20
by niasssu
DreamyPumpkins wrote:What do you mean by misha/mao foxxo?
i was (and still am) stupid and decided to relate her to someone that already exists in-story.
DreamyPumpkins wrote: Also weather manipulation sounds so very cool! If Hurricane can use weather magic it should be possible! I think?
it's a thing the species does in the source world, but they don't do it often.
DreamyPumpkins wrote: The affinities are Darkness/Crystal.
how is crystal an element???

Re: I want to make a YQ OC, but I'm not sure how to go about it

Posted: 29 Jan 2024, 03:25
by ClefdeSoll
niasssu wrote:
DreamyPumpkins wrote: The affinities are Darkness/Crystal.
how is crystal an element???
I’m working on importing and building on the list of elements we had pinned on the server for a very long time, you can now find it here. I was hoping to have this fully filled in today but it falls under way more work than I estimated, whoops.